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"After observing teachers and students interact with technology over many years, Liz Kolb began to wonder: How do we move students from a high-attention, low-commitment to learning with digital devices to a high-attention, high-commitment to learning tasks? Her observations led her down a path of extensive research that informed the development of the Triple E Framework (covered in the 2017 ISTE book Learning First, Technology Second). Kolb found...
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Whether you're a college student, adult learner, or professional in continuing education, some--and sometimes all--of your learning will happen in a virtual classroom. This book is your friendly guide to the fast-growing possibilities of this world, from choosing the right course and mastering the software to polishing up your online communication and study skills. Whatever you want from your study experience--school success, professional development,...
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English
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"What if schools, from the wealthiest suburban nursery school to the grittiest urban high school, thrummed with the sounds of deep immersion? More and more people believe that can happen - with the aid of video games. From Greg Toppo, USA Today's national K-12 education and demographics reporter, The Game Believes in You presents the story of a small group of visionaries who, for the past 40 years, have been pushing to get game controllers into the...
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